
class GameTestBasic : public Game
{
public:
    void Init();
    string Name()
    {
        return "testBasic";
    }
    void NewGame();
    void Step(ControllerState &controller);
    ControllerState SimpleAI();

private:
    void MakeFrameSprites();

    //
    // Game state
    //
    Vec2i _charaterPos;
    Grid<int> _tiles;
};
